PoE 3.10 Delirium Medium Cluster Jewels Guide
Date: Mar/27/20 17:16:18 Views:2995
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PoE 3.10 Delirium Medium Cluster Jewels Guide
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PoE 3.10 Delirium brings a lot of interesting updates, the most exciting of which is Cluster Jewels. Cluster Jewels introduces 280 new passive skill points into the game! Ourpoe put together detailed information about all the new skill points, you can read this PoE 3.10 Delirium Cluster Jewels Guide and find the jewels you like!
About Medium Cluster Jewel
Medium Cluster Jewel can be socketed in the outermost sockets of the passive skill tree and large cluster jewel
Medium Cluster Jewel can have 4 ~ 6 skill points, and up to 2 keystones
Medium Cluster Jewel can have up to Small Cluster Jewel sockets
Medium Cluster Jewel #1 | +5% to Fire Damage over Time Multiplier |
Medium Cluster Jewel #2 | +5% to Chaos Damage over Time Multiplier |
Medium Cluster Jewel #3 | +5% to Physical Damage over Time Multiplier |
Medium Cluster Jewel #4 | +5% to Cold Damage over Time Multiplier |
Medium Cluster Jewel #5 | +4% to Damage over Time Multiplier |
Medium Cluster Jewel #6 | 10% increased Effect of Non-Damaging Ailments |
Medium Cluster Jewel #7 | 6% increased effect of Non-Curse Auras from your Skills |
Medium Cluster Jewel #8 | 5% increased Effect of your Curses |
Medium Cluster Jewel #9 | 10% increased Damage while affected by a Herald |
Medium Cluster Jewel #10 | Minions deal 10% increased Damage while you are affected by a Herald |
Medium Cluster Jewel #11 | 15% increased Warcry Buff Effect |
Medium Cluster Jewel #12 | 15% increased Critical Strike Chance |
Medium Cluster Jewel #13 | Minions have 12% increased maximum Life |
Medium Cluster Jewel #14 | 10% increased Area Damage |
Medium Cluster Jewel #15 | 10% increased Projectile Damage |
Medium Cluster Jewel #16 | 12% increased Trap Damage 12% increased Mine Damage |
Medium Cluster Jewel #17 | 12% increased Totem Damage |
Medium Cluster Jewel #18 | 12% increased Damage with Brand Skills |
Medium Cluster Jewel #19 | Channelling Skills deal 12% increased Damage |
Medium Cluster Jewel #20 | 6% increased Flask Effect Duration |
Medium Cluster Jewel #21 | 10% increased Life Recovery from Flasks 10% increased Mana Recovery from Flasks |
Medium Cluster Jewel #1
+5% to Fire Damage over Time Multiplier
Suffix: Added Small Passive Skills also grant: 1% increased Damage over Time Suffix: Added Small Passive Skills also grant: 2% increased Damage over Time Suffix: Added Small Passive Skills also grant: 3% increased Damage over Time | |
Eye of the Storm | 40% increased Critical Strike Chance +20% to Damage over Time Multiplier for Ignite from Critical Strikes 20% increased Effect of Chill you inflict with Critical Strikes 20% increased Effect of Shock you inflict with Critical Strikes |
Master of Fire | Nearby Enemies have Fire Exposure |
Smoking Remains | 35% increased Fire Damage 10% chance to create a Smoke Cloud on Kill |
Cremator | 30% increased Fire Damage Ignited Enemies you hit are destroyed on Kill |
Blowback | Ignites you inflict deal Damage 15% faster |
Fan the Flames | Ignites you inflict spread to other Enemies within a Radius of 15 |
Cooked Alive | 15% chance to Ignite Enemies Ignited by you have -10% to Fire Resistance |
Burning Bright | +8% to Fire Damage over Time Multiplier 20% increased Fire Damage 8% increased Area of Effect |
Wrapped in Flame | 20% increased Burning Damage +15% to Fire Damage over Time Multiplier while Burning Regenerate 1.5% of Life per second while Burning |
Wasting Affliction | 20% increased Damage with Ailments Damaging Ailments deal damage 10% faster |
Haemorrhage | 40% increased Critical Strike Chance +18% to Damage over Time Multiplier for Ailments from Critical Strikes |
Flow of Life | 24% increased Damage over Time 4% increased maximum Life Regenerate 0.6% of Life per second |
Exposure Therapy | +10% to Damage over Time Multiplier +30% Chaos Resistance against Damage Over Time |
Brush with Death | +10% to Damage over Time Multiplier Recover 1% of Life on Kill Recover 1% of Energy Shield on Kill |
Vile Reinvigoration | 24% increased Damage over Time 6% increased maximum Energy Shield Regenerate 2% of Energy Shield per second if you’ve Killed an Enemy Recently |
Circling Oblivion | 20% increased Damage over Time 15% increased Skill Effect Duration 20% increased Duration of Ailments on Enemies |
Brewed for Potency | 24% increased Damage over Time 20% increased Life and Mana Recovery from Flasks 10% increased Flask Charges gained |
Student of Decay | +13% to Chaos Resistance 25% increased Damage over Time |
Medium Cluster Jewel #2
+5% to Chaos Damage over Time Multiplier
Suffix: Added Small Passive Skills also grant: 1% increased Damage over Time Suffix: Added Small Passive Skills also grant: 2% increased Damage over Time Suffix: Added Small Passive Skills also grant: 3% increased Damage over Time | |
Unwaveringly Evil | 30% increased Chaos Damage Chaos Skills ignore interruption from Stuns |
Dark Ideation | 2% increased Chaos Damage per 100 maximum Mana, up to a maximum of 80% |
Wicked Pall | 35% increased Chaos Damage 20% increased Skill Effect Duration |
Septic Spells | 20% chance to Poison on Hit with Spell Damage Spell Skills have +10% to Damage over Time Multiplier for Poison 8% increased Cast Speed |
Low Tolerance | +8% to Damage over Time Multiplier for Poison Poisons you inflict on non-Poisoned Enemies deal 300% increased Damage |
Steady Torment | +10% to Damage over Time Multiplier for Bleeding you inflict on Poisoned Enemies +10% to Damage over Time Multiplier for Poison you inflict on Bleeding Enemies 20% increased Bleeding Duration 20% increased Poison Duration |
Eternal Suffering | +5% to Chaos Damage over Time Multiplier Chaos Skills have 30% increased Skill Effect Duration |
Eldritch Inspiration | +8% to Chaos Damage over Time Multiplier 16% increased maximum Mana 20% increased Mana Regeneration Rate |
Wasting Affliction | 20% increased Damage with Ailments Damaging Ailments deal damage 10% faster |
Haemorrhage | 40% increased Critical Strike Chance +18% to Damage over Time Multiplier for Ailments from Critical Strikes |
Flow of Life | 24% increased Damage over Time 4% increased maximum Life Regenerate 0.6% of Life per second |
Exposure Therapy | +10% to Damage over Time Multiplier +30% Chaos Resistance against Damage Over Time |
Brush with Death | +10% to Damage over Time Multiplier Recover 1% of Life on Kill Recover 1% of Energy Shield on Kill |
Vile Reinvigoration | 24% increased Damage over Time 6% increased maximum Energy Shield Regenerate 2% of Energy Shield per second if you’ve Killed an Enemy Recently |
Circling Oblivion | 20% increased Damage over Time 15% increased Skill Effect Duration 20% increased Duration of Ailments on Enemies |
Brewed for Potency | 24% increased Damage over Time 20% increased Life and Mana Recovery from Flasks 10% increased Flask Charges gained |
Student of Decay | +13% to Chaos Resistance 25% increased Damage over Time |
Medium Cluster Jewel #3
+5% to Physical Damage over Time Multiplier
Suffix: Added Small Passive Skills also grant: 1% increased Damage over Time Suffix: Added Small Passive Skills also grant: 2% increased Damage over Time Suffix: Added Small Passive Skills also grant: 3% increased Damage over Time | |
Wound Aggravation | 20% increased Physical Damage with Axes or Swords Axe or Sword Attacks deal 20% increased Damage with Ailments +10% to Physical Damage over Time Multiplier while wielding an Axe or Sword |
Vivid Hues | +12% to Damage over Time Multiplier for Bleeding 2% of Attack Damage Leeched as Life against Bleeding Enemies 20% increased total Recovery per second from Life Leech |
Rend | +12% to Damage over Time Multiplier for Bleeding 30% increased Bleeding Duration |
Disorienting Wounds | 25% increased Damage with Bleeding 25% chance to Blind with Hits against Bleeding Enemies |
Compound Injury | 50% increased Damage with Bleeding you inflict on Maimed Enemies |
Steady Torment | +10% to Damage over Time Multiplier for Bleeding you inflict on Poisoned Enemies +10% to Damage over Time Multiplier for Poison you inflict on Bleeding Enemies 20% increased Bleeding Duration 20% increased Poison Duration |
Wasting Affliction | 20% increased Damage with Ailments Damaging Ailments deal damage 10% faster |
Haemorrhage | 40% increased Critical Strike Chance +18% to Damage over Time Multiplier for Ailments from Critical Strikes |
Flow of Life | 24% increased Damage over Time 4% increased maximum Life Regenerate 0.6% of Life per second |
Exposure Therapy | +10% to Damage over Time Multiplier +30% Chaos Resistance against Damage Over Time |
Brush with Death | +10% to Damage over Time Multiplier Recover 1% of Life on Kill Recover 1% of Energy Shield on Kill |
Vile Reinvigoration | 24% increased Damage over Time 6% increased maximum Energy Shield Regenerate 2% of Energy Shield per second if you’ve Killed an Enemy Recently |
Circling Oblivion | 20% increased Damage over Time 15% increased Skill Effect Duration 20% increased Duration of Ailments on Enemies |
Brewed for Potency | 24% increased Damage over Time 20% increased Life and Mana Recovery from Flasks 10% increased Flask Charges gained |
Student of Decay | +13% to Chaos Resistance 25% increased Damage over Time |
Medium Cluster Jewel #4
+5% to Cold Damage over Time Multiplier
Suffix: Added Small Passive Skills also grant: 1% increased Damage over Time Suffix: Added Small Passive Skills also grant: 2% increased Damage over Time Suffix: Added Small Passive Skills also grant: 3% increased Damage over Time | |
Wasting Affliction | 20% increased Damage with Ailments Damaging Ailments deal damage 10% faster |
Haemorrhage | 40% increased Critical Strike Chance +18% to Damage over Time Multiplier for Ailments from Critical Strikes |
Flow of Life | 24% increased Damage over Time 4% increased maximum Life Regenerate 0.6% of Life per second |
Exposure Therapy | +10% to Damage over Time Multiplier +30% Chaos Resistance against Damage Over Time |
Brush with Death | +10% to Damage over Time Multiplier Recover 1% of Life on Kill Recover 1% of Energy Shield on Kill |
Vile Reinvigoration | 24% increased Damage over Time 6% increased maximum Energy Shield Regenerate 2% of Energy Shield per second if you’ve Killed an Enemy Recently |
Circling Oblivion | 20% increased Damage over Time 15% increased Skill Effect Duration 20% increased Duration of Ailments on Enemies |
Brewed for Potency | 24% increased Damage over Time 20% increased Life and Mana Recovery from Flasks 10% increased Flask Charges gained |
Blast-Freeze | 20% increased Cold Damage Freezes you inflict spread to other Enemies within a Radius of 12 |
Medium Cluster Jewel #5
+4% to Damage over Time Multiplier
Suffix: Added Small Passive Skills also grant: 1% increased Damage over Time Suffix: Added Small Passive Skills also grant: 2% increased Damage over Time Suffix: Added Small Passive Skills also grant: 3% increased Damage over Time | |
Wasting Affliction | 20% increased Damage with Ailments Damaging Ailments deal damage 10% faster |
Haemorrhage | 40% increased Critical Strike Chance +18% to Damage over Time Multiplier for Ailments from Critical Strikes |
Flow of Life | 24% increased Damage over Time 4% increased maximum Life Regenerate 0.6% of Life per second |
Exposure Therapy | +10% to Damage over Time Multiplier +30% Chaos Resistance against Damage Over Time |
Brush with Death | +10% to Damage over Time Multiplier Recover 1% of Life on Kill Recover 1% of Energy Shield on Kill |
Vile Reinvigoration | 24% increased Damage over Time 6% increased maximum Energy Shield Regenerate 2% of Energy Shield per second if you’ve Killed an Enemy Recently |
Circling Oblivion | 20% increased Damage over Time 15% increased Skill Effect Duration 20% increased Duration of Ailments on Enemies |
Brewed for Potency | 24% increased Damage over Time 20% increased Life and Mana Recovery from Flasks 10% increased Flask Charges gained |
Student of Decay | +13% to Chaos Resistance 25% increased Damage over Time |
Medium Cluster Jewel #6
12% increased Damage with Two Handed Weapons
Suffix: Added Small Passive Skills also grant: 3% increased Duration of Elemental Ailments on Enemies Suffix: Added Small Passive Skills also grant: 4% increased Duration of Elemental Ailments on Enemies Suffix: Added Small Passive Skills also grant: 5% increased Duration of Elemental Ailments on Enemies | |
Eye of the Storm | 40% increased Critical Strike Chance +20% to Damage over Time Multiplier for Ignite from Critical Strikes 20% increased Effect of Chill you inflict with Critical Strikes 20% increased Effect of Shock you inflict with Critical Strikes |
Astonishing Affliction | 20% increased Effect of Non-Damaging Ailments 20% increased Damage with Hits and Ailments against Enemies affected by Ailments 20% increased Duration of Elemental Ailments on Enemies |
Cold Conduction | Enemies Chilled by your Hits are Shocked Enemies Shocked by your Hits are Chilled |
Inspired Oppression | 10% increased Effect of Non-Damaging Ailments 20% increased Elemental Damage 30% increased Mana Regeneration Rate if you have Frozen an Enemy Recently 30% increased Mana Regeneration Rate if you have Shocked an Enemy Recently |
Chilling Presence | Nearby Enemies are Chilled |
Deep Chill | +10% to Cold Damage over Time Multiplier 30% increased Effect of Chill |
Blast-Freeze | 20% increased Cold Damage Freezes you inflict spread to other Enemies within a Radius of 12 |
Stormrider | 10% chance to gain a Power Charge when you Shock a Chilled Enemy 25% increased Cold Damage with Hits against Shocked Enemies 25% increased Lightning Damage with Hits against Chilled Enemies |
Overshock | 30% increased Lightning Damage 30% increased Effect of Shock Your Shocks can increase Damage taken by up to a maximum of 60% |
Medium Cluster Jewel #7
6% increased effect of Non-Curse Auras from your Skills
Suffix: Added Small Passive Skills also grant: 2% increased Area of Effect of Aura Skills Suffix: Added Small Passive Skills also grant: 4% increased Area of Effect of Aura Skills Suffix: Added Small Passive Skills also grant: 6% increased Area of Effect of Aura Skills | |
Replenishing Presence | Auras from your Skills grant 0.2% of Life Regenerated per second to you and Allies 8% increased effect of Non-Curse Auras from your Skills |
Master of Command | 50% reduced Mana Reservation of Banner Skills 15% increased Effect of Non-Curse Auras from your Skills on Enemies |
First Among Equals | 10% increased effect of Non-Curse Auras from your Skills Non-Curse Aura Skills have 20% increased Duration |
Purposeful Harbinger | 10% increased Effect of Auras on You for each Herald affecting you |
Precise Commander | You and nearby Allies have 50% increased Critical Strike Chance You and nearby Allies have +15% to Critical Strike Multiplier |
Pure Commander | Purity of Fire has 30% increased Aura Effect Purity of Ice has 30% increased Aura Effect Purity of Lightning has 30% increased Aura Effect Purity of Elements has 30% increased Aura Effect |
Stalwart Commander | Determination has 30% increased Aura Effect Grace has 30% increased Aura Effect Discipline has 30% increased Aura Effect |
Vengeful Commander | Anger has 30% increased Aura Effect Hatred has 30% increased Aura Effect Wrath has 30% increased Aura Effect |
Pure Might | 60% increased Main Hand Attack Damage while wielding two different Weapon Types 30% increased Off Hand Attack Speed while wielding two different Weapon Types |
Medium Cluster Jewel #8
5% increased Effect of your Curses
Suffix: Added Small Passive Skills also grant: 1% increased Area of Effect of Curse Skills Suffix: Added Small Passive Skills also grant: 2% increased Area of Effect of Curse Skills Suffix: Added Small Passive Skills also grant: % increased Area of Effect of Curse Skills | |
Evil Eye | Enemies you Curse take 5% increased Damage 5% chance to Dodge Attack Hits from Cursed Enemies |
Whispers of Death | 5% increased Effect of your Curses 20% increased Damage if you've Killed a Cursed Enemy Recently |
Forbidden Words | 25% increased Area of Effect of Curse Skills Curse Skills have 5% reduced Mana Reservation 5% increased Effect of your Curses |
Dark Discourse | 10% increased Effect of your Curses Enemies you Curse are Hindered, with 15% reduced Movement Speed Regenerate 1% of Energy Shield per second if you’ve Killed an Enemy Recently |
Victim Maker | 25% increased Damage with Hits and Ailments against Cursed Enemies Curse Skills have 50% increased Skill Effect Duration |
Master of Fear | Enemies you Curse are Intimidated Enemies you Curse are Unnerved |
Wish for Death | Curse Skills have 20% increased Skill Effect Duration You have Culling Strike against Cursed Enemies |
Medium Cluster Jewel #9
10% increased Attack Damage
Suffix: Added Small Passive Skills also grant: 1% increased Attack and Cast Speed while affected by a Herald Suffix: Added Small Passive Skills also grant: 2% increased Attack and Cast Speed while affected by a Herald Suffix: Added Small Passive Skills also grant: 3% increased Attack and Cast Speed while affected by a Herald | |
Purposeful Harbinger | 10% increased Effect of Auras on You for each Herald affecting you |
Heraldry | 20% increased Effect of Herald Buffs on you 10% reduced Mana Reservation of Herald Skills |
Endbringer | 25% increased Damage for each Herald affecting you |
Empowered Envoy | Herald Skills deal 40% increased Damage 20% increased Effect of Herald Buffs on you |
Dark Messenger | Herald Skills deal 20% increased Damage Herald Skills have 25% increased Area of Effect |
Agent of Destruction | 25% increased Elemental Damage while affected by a Herald 10% chance to Freeze, Shock and Ignite while affected by a Herald |
Lasting Impression | Herald Skills deal 50% increased Damage over Time 30% increased Damage over Time while affected by a Herald |
Self-Fulfilling Prophecy | +25% to Critical Strike Multiplier if you dealt a Critical Strike with a Herald Skill Recently +1% to Critical Strike Chance of Herald Skills |
Medium Cluster Jewel #10
Minions deal 10% increased Damage while you are affected by a Herald
Suffix: Added Small Passive Skills also grant: Minions have 1% increased Attack and Cast Speed while you are affected by a Herald Suffix: Added Small Passive Skills also grant: Minions have 2% increased Attack and Cast Speed while you are affected by a Herald Suffix: Added Small Passive Skills also grant: Minions have 3% increased Attack and Cast Speed while you are affected by a Herald | |
Purposeful Harbinger | 10% increased Effect of Auras on You for each Herald affecting you |
Heraldry | 20% increased Effect of Herald Buffs on you 10% reduced Mana Reservation of Herald Skills |
Endbringer | 25% increased Damage for each Herald affecting you |
Cult-Leader | Minions deal 35% increased Damage while you are affected by a Herald |
Lasting Impression | Herald Skills deal 50% increased Damage over Time 30% increased Damage over Time while affected by a Herald |
Invigorating Portents | Minions deal 20% increased Damage while you are affected by a Herald Minions have 10% increased Movement Speed for each Herald affecting you |
Pure Agony | Minions deal 20% increased Damage while you are affected by a Herald +1 to maximum number of Sentinels of Purity +5 to Maximum Virulence |
Disciples | Minions deal 20% increased Damage while you are affected by a Herald 1% additional Physical Damage Reduction per Summoned Sentinel of Purity You lose Virulence 30% slower |
Medium Cluster Jewel #11
15% increased Warcry Buff Effect
Suffix: Added Small Passive Skills also grant: 2% increased Warcry Duration Suffix: Added Small Passive Skills also grant: 3% increased Warcry Duration Suffix: Added Small Passive Skills also grant: 4% increased Warcry Duration | |
Mob Mentality | 20% increased Warcry Cooldown Recovery Speed You and nearby Party members gain 5 Rage when you Warcry |
Cry Wolf | 30% increased Warcry Duration 30% increased Warcry Buff Effect Warcries count as having 10 additional nearby Enemies |
Haunting Shout | 20% increased Warcry Cooldown Recovery Speed Enemies Taunted by your Warcries are Unnerved Enemies Taunted by your Warcries are Intimidated |
Lead By Example | 4% additional Physical Damage Reduction if you've Warcried in the past 8 seconds 4% chance to deal Double Damage if you've Warcried in the past 8 seconds |
Provocateur | 15% increased Warcry Buff Effect 40% increased Critical Strike Chance against Taunted Enemies +15% to Critical Strike Multiplier against Taunted Enemies |
Warning Call | 20% increased Warcry Cooldown Recovery Speed 50% increased Melee Critical Strike Chance if you've Warcried Recently +35% to Melee Critical Strike Multiplier if you've Warcried Recently |
Rattling Bellow | Warcry Skills have 40% increased Area of Effect Enemies Taunted by you take 5% increased Damage |
Medium Cluster Jewel #12
15% increased Critical Strike Chance
Suffix: Added Small Passive Skills also grant: +1% to Critical Strike Multiplier Suffix: Added Small Passive Skills also grant: +2% to Critical Strike Multiplier Suffix: Added Small Passive Skills also grant: +3% to Critical Strike Multiplier | |
Precise Retaliation | +40% to Critical Strike Multiplier if you have Blocked Recently 80% increased Critical Strike Chance if you haven’t Blocked Recently |
Precise Commander | You and nearby Allies have 50% increased Critical Strike Chance You and nearby Allies have +15% to Critical Strike Multiplier |
Skullbreaker | +20% to Critical Strike Multiplier 8% reduced Enemy Stun Threshold |
Pressure Points | 40% increased Critical Strike Chance Your Critical Strikes have a 5% chance to deal Double Damage |
Overwhelming Malice | 10% chance to gain Unholy Might for 4 seconds on Critical Strike |
Magnifier | 10% increased Area of Effect 10% increased Area Damage +10% to Critical Strike Multiplier |
Savage Response | 40% increased Critical Strike Chance +50% to Critical Strike Multiplier if you've taken a Savage Hit Recently |
Eye of the Storm | 40% increased Critical Strike Chance +20% to Damage over Time Multiplier for Ignite from Critical Strikes 20% increased Effect of Chill you inflict with Critical Strikes 20% increased Effect of Shock you inflict with Critical Strikes |
Basics of Pain | 20% increased Damage 30% increased Critical Strike Chance |
Quick Getaway | 5% increased Attack and Cast Speed 25% increased Critical Strike Chance 5% increased Movement Speed if you've dealt a Critical Strike Recently |
Provocateur | 15% increased Warcry Buff Effect 40% increased Critical Strike Chance against Taunted Enemies +15% to Critical Strike Multiplier against Taunted Enemies |
Haemorrhage | 40% increased Critical Strike Chance +18% to Damage over Time Multiplier for Ailments from Critical Strikes |
Medium Cluster Jewel #13
Minions have 12% increased maximum Life
Suffix: Added Small Passive Skills also grant: Minions Regenerate 0.1% of Life per Second Suffix: Added Small Passive Skills also grant: Minions Regenerate 0.15% of Life per Second Suffix: Added Small Passive Skills also grant: Minions Regenerate 0.2% of Life per Second | |
Renewal | Minions have 10% chance to deal Double Damage while they are on Full Life Minions Regenerate 1% of Life per second |
Hulking Corpses | 20% increased Raised Zombie Size Minions have 20% increased maximum Life Raised Zombies have 5% chance to Taunt Enemies on Hit |
Dread March | Minions have 10% increased maximum Life Minions have 10% additional Physical Damage Reduction Minions have +10% to Chaos Resistance Minions have 10% increased Movement Speed |
Blessed Rebirth | Minions have 20% increased maximum Life Minions created Recently cannot be Damaged |
Life from Death | Minions have 15% increased maximum Life Regenerate 2% of Life per second if a Minion has Died Recently Minions Recover 4% of Life on Minion Death |
Feasting Fiends | Minions have 10% increased maximum Life Minions deal 10% increased Damage Minions Leech 0.4% of Damage as Life |
Bodyguards | Minions have 10% increased maximum Life Minions have 10% chance to Knock Enemies Back on Hit with Attacks |
Medium Cluster Jewel #14
10% increased Area Damage
Suffix: Added Small Passive Skills also grant: 1% increased Area of Effect Suffix: Added Small Passive Skills also grant: 2% increased Area of Effect Suffix: Added Small Passive Skills also grant: 3% increased Area of Effect | |
Magnifier | 10% increased Area of Effect 10% increased Area Damage +10% to Critical Strike Multiplier |
Assert Dominance | 15% increased Area of Effect if you've Killed Recently 10% increased Area of Effect if you've Killed at least 5 Enemies Recently 10% increased Area Damage |
Vast Power | 3% increased Area of Effect per Power Charge 20% increased Area Damage |
Powerful Assault | 20% increased Area Damage Area Skills have 10% chance to Knock Enemies Back on Hit |
Intensity | 10% increased Area Damage Skills supported by Intensify have +1 to maximum Intensity |
Titanic Swings | 15% increased Area of Effect while wielding a Two Handed Melee Weapon 20% increased Area Damage while wielding a Two Handed Melee Weapon |
Towering Threat | 10% increased Area of Effect 5% increased maximum Life 3% increased Character Size |
Expansive Might | Mace, Sceptre or Staff Attacks deal 20% increased Damage with Hits and Ailments While stationary, gain 10% increased Area of Effect every second, up to a maximum of 50% |
Medium Cluster Jewel #15
10% increased Projectile Damage
Suffix: Added Small Passive Skills also grant: 2% increased Projectile Speed Suffix: Added Small Passive Skills also grant: 3% increased Projectile Speed Suffix: Added Small Passive Skills also grant: 4% increased Projectile Speed | |
Follow-Through | Projectiles deal 15% increased Damage for each remaining Chain |
Streamlined | 20% increased Projectile Damage 30% increased Projectile Speed |
Shrieking Bolts | 35% increased Projectile Damage 10% chance to Taunt Enemies on Projectile Hit |
Eye to Eye | 25% increased Projectile Damage 35% increased Projectile Damage with Hits against Nearby Enemies |
Repeater | 30% increased Projectile Damage 8% increased Attack and Cast Speed |
Aerodynamics | 10% increased Projectile Damage 20% increased Projectile Speed Projectiles Pierce an additional Target |
Medium Cluster Jewel #16
12% increased Trap Damage
12% increased Mine Damage
Suffix: Added Small Passive Skills also grant: 1% increased Trap and Mine Throwing Speed Suffix: Added Small Passive Skills also grant: 2% increased Trap and Mine Throwing Speed Suffix: Added Small Passive Skills also grant: 3% increased Trap and Mine Throwing Speed | |
Set and Forget | 25% increased Trap Damage 40% increased Trap Trigger Area of Effect 12% increased Area of Effect 25% reduced Trap Duration |
Expert Sabotage | 30% increased Mine Damage Can have up to 2 additional Remote Mines placed at a time Mines have 20% increased Detonation Speed |
Guerilla Tactics | 20% increased Trap Damage 20% increased Mine Damage 10% increased Trap Throwing Speed 10% increased Mine Throwing Speed 5% increased Movement Speed if you've thrown a Trap or Mine Recently |
Expendability | 10% chance to throw up to 1 additional Trap or Mine |
Arcane Pyrotechnics | 20% increased Trap Damage 20% increased Mine Damage Gain Arcane Surge when your Trap is Triggered by an Enemy Gain Arcane Surge when your Mine is Detonated targeting an Enemy |
Surprise Sabotage | +15% to Critical Strike Multiplier with Traps +15% to Critical Strike Multiplier with Mines Trap Damage Penetrates 5% Elemental Resistances Mine Damage Penetrates 5% Elemental Resistances |
Careful Handling | 15% increased Trap Damage 15% increased Mine Damage 4% increased maximum Life 6% increased maximum Mana |
Medium Cluster Jewel #17
12% increased Totem Damage
Suffix: Added Small Passive Skills also grant: 1% increased Totem Placement speed Suffix: Added Small Passive Skills also grant: 2% increased Totem Placement speed Suffix: Added Small Passive Skills also grant: 3% increased Totem Placement speed | |
Ancestral Echo | 20% increased Totem Placement speed 10% increased Attack and Cast Speed if you've summoned a Totem Recently |
Ancestral Reach | 25% increased Totem Damage 25% increased Totem Placement speed 25% increased Totem Placement range |
Ancestral Might | 20% increased Totem Damage 30% increased Totem Duration 30% increased Totem Damage if you haven't Summoned a Totem in the past 2 seconds |
Ancestral Preservation | 30% increased Totem Life Totems have 10% additional Physical Damage Reduction Totems gain +40% to Chaos Resistance |
Snaring Spirits | 30% increased Totem Damage Totems Hinder Enemies near them when Summoned, with 25% reduced Movement Speed |
Sleepless Sentries | 20% increased Totem Damage 20% increased Totem Duration Attack Skills have +1 to maximum number of Summoned Ballista Totems |
Ancestral Guidance | 30% increased Effect of Buffs granted by your Active Ancestor Totems Totems' Action Speed cannot be modified to below base value |
Ancestral Inspiration | Gain Arcane Surge when you Summon a Totem Spells cast by Totems deal 25% increased Damage |
Medium Cluster Jewel #18
12% increased Damage with Brand Skills
Suffix: Added Small Passive Skills also grant: 1% increased Brand Attachment range Suffix: Added Small Passive Skills also grant: 2% increased Brand Attachment range Suffix: Added Small Passive Skills also grant: 3% increased Brand Attachment range | |
Chip Away | 25% increased Brand Activation Frequency if you haven't used a Brand Skill Recently 20% increased Brand Attachment range |
Seeker Runes | 25% increased Damage with Brand Skills Unattached Brands gain 20% increased Brand Attachment Range per second |
Remarkable | 12% increased Cast Speed with Brand Skills You can Cast an additional Brand |
Brand Loyalty | 20% increased Brand Attachment range Enemies take 5% increased Damage for each of your Brands Attached to them |
Holy Conquest | 20% increased Damage with Brand Skills 10% increased Brand Activation frequency 5% increased Movement Speed |
Grand Design | Brand Skills have 20% increased Duration 10% increased Brand Activation frequency 20% increased Brand Attachment range You can Cast an additional Brand |
Medium Cluster Jewel #19
Channelling Skills deal 12% increased Damage
Suffix: Added Small Passive Skills also grant: Channelling Skills have 1% increased Attack and Cast Speed Suffix: Added Small Passive Skills also grant: Channelling Skills have 2% increased Attack and Cast Speed Suffix: Added Small Passive Skills also grant: Channelling Skills have 3% increased Attack and Cast Speed | |
Vital Focus | Regenerate 1.5% of Life per second while Channelling Channelling Skills deal 30% increased Damage |
Rapid Infusion | 5% increased Movement Speed while you have Infusion 50% increased Effect of Infusion |
Unwavering Focus | Channelling Skills deal 25% increased Damage 15% reduced Mana Cost of Channelling Skills 40% chance to Avoid being Stunned while Channelling |
Enduring Focus | Channelling Skills deal 25% increased Damage 25% chance to gain an Endurance Charge each second while Channelling |
Precise Focus | 50% increased Critical Strike Chance while Channelling +30% to Critical Strike Multiplier if you've been Channelling for at least 1 second |
Stoic Focus | Channelling Skills deal 25% increased Damage +4% Chance to Block Attack Damage while Channelling +4% Chance to Block Spell Damage while Channelling |
Hex Breaker | Immune to Curses while Channelling 8% increased Attack and Cast Speed while Channelling |
Medium Cluster Jewel #20
6% increased Flask Effect Duration
Suffix: Added Small Passive Skills also grant: 1% increased Flask Charges gained Suffix: Added Small Passive Skills also grant: 2% increased Flask Charges gained Suffix: Added Small Passive Skills also grant: 3% increased Flask Charges gained | |
Distilled Perfection | 25% increased Life Recovery from Flasks 25% increased Mana Recovery from Flasks 20% increased Flask Effect Duration |
Spiked Concoction | Non-Unique Flasks applied to you have 10% increased Effect 5% increased Attack and Cast Speed during any Flask Effect |
Fasting | 20% increased Flask Charges gained 20% increased Movement Speed while under no Flask Effects |
Mender's Wellspring | 25% increased Life Recovery from Flasks Life Flasks gain 1 Charge every 3 seconds Remove Bleeding when you use a Life Flask |
Special Reserve | Regenerate 2% of Life per second during any Flask Effect 20% increased Damage during any Flask Effect |
Numbing Elixir | 3% additional Physical Damage Reduction during Effect of any Life or Mana Flask 25% increased Life Recovery from Flasks 25% increased Mana Recovery from Flasks |
Brewed for Potency | 24% increased Damage over Time 20% increased Life and Mana Recovery from Flasks 10% increased Flask Charges gained |
Peak Vigour | 8% increased maximum Life 30% increased Life Recovery from Flasks |
Liquid Inspiration | 15% increased maximum Mana 30% increased Mana Recovery from Flasks 5% increased Mana Recovery Rate during Effect of any Mana Flask |
Medium Cluster Jewel #21
12% increased Totem Damage
Suffix: Added Small Passive Skills also grant: 1% increased Flask Charges gained Suffix: Added Small Passive Skills also grant: 2% increased Flask Charges gained Suffix: Added Small Passive Skills also grant: 3% increased Flask Charges gained | |
Distilled Perfection | 25% increased Life Recovery from Flasks 25% increased Mana Recovery from Flasks 20% increased Flask Effect Duration |
Spiked Concoction | Non-Unique Flasks applied to you have 10% increased Effect 5% increased Attack and Cast Speed during any Flask Effect |
Fasting | 20% increased Flask Charges gained 20% increased Movement Speed while under no Flask Effects |
Mender's Wellspring | 25% increased Life Recovery from Flasks Life Flasks gain 1 Charge every 3 seconds Remove Bleeding when you use a Life Flask |
Special Reserve | Regenerate 2% of Life per second during any Flask Effect 20% increased Damage during any Flask Effect |
Numbing Elixir | 3% additional Physical Damage Reduction during Effect of any Life or Mana Flask 25% increased Life Recovery from Flasks 25% increased Mana Recovery from Flasks |