Path of Exile 2 Precursor's Emblem, Endurance and Frenzy Charge, Two-Stone Ring
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About Precursor's Emblem, Endurance and Frenzy Charge, Two-Stone Ring
Precursor's Emblem
Two-Stone RingRequires Level 49+(12-16)% to Fire and Cold Resistances+20 to Strength and Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
History teaches humility.
Two-Stone RingRequires Level 49+(12-16)% to Fire and Cold Resistances+20 to Strength and Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
<Two Endurance Charge mods and one Frenzy Charge Mod> or <One Endurance Charge mod and Two Frenzy Charge Mods |
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(20-40)% increased Endurance Charge Duration (20-40)% increased Frenzy Charge Duration (6-8) to (12-13) Cold Damage per Frenzy Charge (7-9) to (13-14) Fire Damage per Endurance Charge +1 to Maximum Endurance Charges +1 to Maximum Frenzy Charges +1% Chance to Block Attack Damage per Endurance Charge +1% Chance to Block Attack Damage per Frenzy Charge +4% to Chaos Resistance per Endurance Charge 0.3% of Life Regenerated per second per Frenzy Charge 0.3% of maximum Life Regenerated per second per Endurance Charge 1% additional Physical Damage Reduction per Frenzy Charge 1% chance to Dodge Attack Hits per Endurance Charge 1% chance to Dodge Attack Hits per Frenzy Charge 1% increased Attack and Cast Speed per Endurance Charge 1% increased Movement Speed per Endurance Charge 1% increased Movement Speed per Frenzy Charge 10% chance to gain a Frenzy Charge on Hit 10% chance to gain a Frenzy Charge on Kill 10% chance to gain an Endurance Charge on Kill 10% increased Accuracy Rating per Frenzy Charge 15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges 15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges 5% increased Damage per Endurance Charge 5% increased Damage per Frenzy Charge 6% increased Armour per Endurance Charge 6% increased Critical Strike Chance per Endurance Charge 6% increased Critical Strike Chance per Frenzy Charge 8% increased Evasion Rating per Frenzy Charge Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges Gain an Endurance Charge every second if you've been Hit Recently Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges You cannot be Stunned while at maximum Endurance Charges You have Iron Reflexes while at maximum Frenzy Charges You have Vaal Pact while at maximum Endurance Charges |