3.9.2f Patch Notes

  • Added new functionality and made improvements to Item Filters. You can read more about them here: https://www.pathofexile.com/forum/view-thread/2771031

  • Improved performance related to monster and minion pathfinding.

  • The following items now allocate to the Map Maker when they drop: Timeless Jewels, Ivory Watchstones, Awakened Gems, Awakener's Orbs, Conquerors Exalted Orbs and Uniques from Legion, Blight, Metamorph and Conquerors of the Atlas bosses.

  • Reduced the damage of the Storm Call skill that Baran-influence monsters used. They will now only use the skill if they have line of sight to you.

  • You can now use /hideout to return to your Hideout while in Tane's Laboratory.

  • Improved the performance of Acid Magma Orb Effect and Harbinger Magma Orb Effect.

  • Improved the visibility of various weapon effect microtransactions when applied to the Colossus Sword.

  • Restored the skull to the top of the Syndicate Flag Hideout Decoration.

  • Fixed a bug where the Power Siphon on-death effect could be played multiple times on a single monster. This fix also improves the performance of Power Siphon in general.

  • Fixed a rare bug where Malachai in The Harvest and Core Map could sometimes fail to transition to his second arena.

  • Fixed a client crash that could occur when using Leap Slam while it had the Harlequin Leap Slam Effect applied to it.

3.9.2e Patch Notes

  • You can now spawn Atlas influence in a Region that had already spawned that same influence in the previous 'cycle'.

  • Added a notification when completing an Awakening Objective.

  • Blight monsters that are following a Blight path no longer 'aggro' to players when they are damaged.

  • Added an information hover to the Atlas Inventory.

  • Added reminder text to the "Supported Skills throw up to 4 additional Mines" stat on Minefield Support. The behaviour of skills supported by Minefield is unchanged.

  • The currency type dropdown is now ordered alphabetically, with Chaos Orb as the default option, when pricing an item in a Public Stash Tab.

  • Removed the Guild Stash from Tane's Laboratory.

  • Updated various error messages to indicate that items with Catalyst Quality or the new Influence types cannot be split using the Bestiary recipe.

  • The blood paths outside of Brutus' arena have been restored.

  • Adjusted the positions of Acid Caverns' Citadel so that it isn't partially hidden by UI elements.

  • Fixed a bug which prevented additional Conquerors of the Atlas from spawning if you had migrated your Atlas from SSF while you had a Sirus encounter ready to open.

  • Fixed various cases where the Immortal Syndicate warning would appear when it shouldn't.

  • Fixed another bug where extremely strong Ignites sometimes dealt no damage.

  • Fixed a bug introduced in 3.9.0 which caused Divination Cards that created Influenced Magic items to instead give Influenced Rare items.

  • Fixed a bug that allowed players to get stuck in the Menagerie cages.

  • Fixed a bug where declining the save option when changing your Item Filter caused the most recently selected Item Filter to be used.

  • Fixed a visual bug where distortion effects appeared around thrown Dynamite.

  • Fixed a client crash that could occur when Frost Bomb was cast by a monster on top of a Mine with the Void Emperor Mine Effect microtransaction applied to it.

3.9.2d Patch Notes:

  • Fixed a client crash when exiting to Character Selection.

  • Fixed a client crash when linking maps in chat.

  • Fixed a client crash related to displaying advanced descriptions on items.


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