Path of Exile 3.9.2DEF Patch Notes Update
Date: Mar/05/20 18:43:42 Views:140
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Path of Exile 3.11.1c Harvest Patch Notes Update
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Path of Exile 3.11.1B Harvest Patch Notes Update
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Path of Exile 3.11.1 Harvest Patch Notes Update
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Path of Exile 3.11.0 Harvest Patch Notes Update
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Path of Exile 3.10.1f Patch Notes Update
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Path of Exile 3.10.1d Patch Notes Update
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Path of Exile 3.10.1c Patch Notes Update
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Path of Exile 3.10.1 Patch Notes Update
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Path of Exile 3.10.0d Patch Notes Update
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Path of Exile: Delirium 3.10 Update Patch Notes
3.9.2f Patch Notes
Added new functionality and made improvements to Item Filters. You can read more about them here: https://www.pathofexile.com/forum/view-thread/2771031
Improved performance related to monster and minion pathfinding.
The following items now allocate to the Map Maker when they drop: Timeless Jewels, Ivory Watchstones, Awakened Gems, Awakener's Orbs, Conquerors Exalted Orbs and Uniques from Legion, Blight, Metamorph and Conquerors of the Atlas bosses.
Reduced the damage of the Storm Call skill that Baran-influence monsters used. They will now only use the skill if they have line of sight to you.
You can now use /hideout to return to your Hideout while in Tane's Laboratory.
Improved the performance of Acid Magma Orb Effect and Harbinger Magma Orb Effect.
Improved the visibility of various weapon effect microtransactions when applied to the Colossus Sword.
Restored the skull to the top of the Syndicate Flag Hideout Decoration.
Fixed a bug where the Power Siphon on-death effect could be played multiple times on a single monster. This fix also improves the performance of Power Siphon in general.
Fixed a rare bug where Malachai in The Harvest and Core Map could sometimes fail to transition to his second arena.
Fixed a client crash that could occur when using Leap Slam while it had the Harlequin Leap Slam Effect applied to it.
3.9.2e Patch Notes
You can now spawn Atlas influence in a Region that had already spawned that same influence in the previous 'cycle'.
Added a notification when completing an Awakening Objective.
Blight monsters that are following a Blight path no longer 'aggro' to players when they are damaged.
Added an information hover to the Atlas Inventory.
Added reminder text to the "Supported Skills throw up to 4 additional Mines" stat on Minefield Support. The behaviour of skills supported by Minefield is unchanged.
The currency type dropdown is now ordered alphabetically, with Chaos Orb as the default option, when pricing an item in a Public Stash Tab.
Removed the Guild Stash from Tane's Laboratory.
Updated various error messages to indicate that items with Catalyst Quality or the new Influence types cannot be split using the Bestiary recipe.
The blood paths outside of Brutus' arena have been restored.
Adjusted the positions of Acid Caverns' Citadel so that it isn't partially hidden by UI elements.
Fixed a bug which prevented additional Conquerors of the Atlas from spawning if you had migrated your Atlas from SSF while you had a Sirus encounter ready to open.
Fixed various cases where the Immortal Syndicate warning would appear when it shouldn't.
Fixed another bug where extremely strong Ignites sometimes dealt no damage.
Fixed a bug introduced in 3.9.0 which caused Divination Cards that created Influenced Magic items to instead give Influenced Rare items.
Fixed a bug that allowed players to get stuck in the Menagerie cages.
Fixed a bug where declining the save option when changing your Item Filter caused the most recently selected Item Filter to be used.
Fixed a visual bug where distortion effects appeared around thrown Dynamite.
Fixed a client crash that could occur when Frost Bomb was cast by a monster on top of a Mine with the Void Emperor Mine Effect microtransaction applied to it.
3.9.2d Patch Notes:
Fixed a client crash when exiting to Character Selection.
Fixed a client crash when linking maps in chat.
Fixed a client crash related to displaying advanced descriptions on items.