PoE Duelist Cyclone Slayer Melee Endgame Build
This build has quite a few layers of defense. Fortify for 20% less damage taken from hits, that includes elemental hits. Our 75%+ elemental resists. Taste of Hate for less cold damage taken and that delicious physical mitigation.
Skill Gems Setup
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Flesh and Stone
Helm
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Vaal Ancestral Warchief
BodyArmour
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Summon Lightning Golem
Boots
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Leap Slam
Gloves
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Cyclone
Weapon
Skill Tree
Ascendancy
Normal Labyrinth: Headsman
This will beef up your single target against the Act bosses and open the next choice up.
Cruel Labyrinth: Bane of Legends
Slayer gets a super-Cull, 20% instead of 10. We also get a bunch of attack and movement speed to help assist clearspeed while leveling.
Merciless Labyrinth: Impact
Huge AOE buffs as well as another More damage multiplier while running.
Uber Labyrinth: Endless Hunger
This is our Slayer Quality of Life. Immunity to Bleed and Stuns while leeching, as well as free massive amounts of leech.
Pantheon
Soul of Solaris
This prevents a ton of damage as well as making us immune to bad RNG critical strike barrages from multiple hits. FeelsSafeMan.
Bandit: Kill all for +2 Skill Points.
Soul of Arakaali
Damage mitigation again but also a boost to our Slayer leech! Each time you have Blood Rage running (physical damage over time debuff) and you take a chunk of damage to proc our Immortal Call/Cast when Damage Taken setup (physical immunity for .4 seconds) then you proc this Pantheon for another 50% MORE LEECH PER SECOND!
Minor God Gruthkul
Gear Setup
Make sure you're always resistance capped and have enough stats to equip your gear first.
Weapon
Any 350-450+ Physical DPS weapon will do fine for most if not all content. Endgame (Red Tier Maps or Higher) you can aim for a 500-600+ Physical DPS Rare or something like Atziri's Disfavour/Starforge to get that bit of extra OOMPH. You can also look for a 400-600+ PDPS weapon with Socketed Gems are Supported by Level X Fortify for a pseudo 7-Link. Or be like me and self craft a 1000+ pdps Elder Vaal Axe ;) (PAIN BANE)
Unique alternatives: Kondo's Pride, Doomsower, Marohi Erqi, Panquetzaliztli, Geofri's Devotion, Tidebreaker, Kongor's Undying Rage.
Helmet
Rare with life/resists/stats.
Unique Alternatives: Devoto's if you want a ton of attack speed but no life.
Chest
Rare chest with % max life/flat life/physical damage taken as elemental and resists/strength. You can also look for a pseudo 7-link chest crafted with Serrated Fossils for -15 mana cost of socketed skills suffix or Socketed skills are Supported by level 1 Maim for extra damage.
Unique Alternatives: Belly of the Beast is a great starter endgame chest, as is Loreweave, Carcass Jack, or the new Daresso's Defiance.
Gloves
Rares with life/resists and maybe Essence of Insanity. Flat physical to attacks/attack speed/dex/int or attack leech if you need here as well.
Unique alternatives: Haemophilia for bleeding enemy pops, Wyrmsign for a pseudo 5L/Rampage, Null and Void for Rampage memes, Tombfist for Intimidate + Jewel Sockets.
Boots
Rares with as much life/resists as possible. If you're doing Uber Elder, Kaom's Roots are an option to ignore the slow s u c c. Movespeed is irrelevant (Unless you're playing Cyclone, then get it), as we use Leap Slam.
Belt
Stygian belt for a free jewel socket OR an Elder rare with LIFE RECOVERY. THIS IS A MORE MULTIPLIER FOR OUR OVERALL LEECH SPEED. Life/resists/str/attack speed during flask/melee damage/physical damage, elemental damage, pen while using a flask, whatever. All good.
Unique alternatives: Meginord's Girdle, Belt of the Deceiver for Intimidate (10% more damage), Headhunter (sucks lul)
Rings
Steels (Impale Variants) or Opal Rings (Elemental Variants) with Life/Physical damage to attacks, and then your normal resists/attack speed/str/whatever you need. Intelligence maybe. If you're struggling with mana costs, you can craft minus mana cost of skills on both rings as a prefix, or look for Incursion-modded items with 70+ mana and -6+ mana cost of skills.
Unique alternatives: Ming's Heart, Voidheart, Ventor's if you wanna bit of MF I guess, doesn't matter much. Pick whatever you like.
Amulet
Life/physical damage to attacks works as a starter. If you can get an Elder amulet with non-chaos as chaos/max life leech rate, great.
Unique Alternatives: Carnage Heart is fine for leveling, it's easily replaced by a good rare though. Daresso's Salute is insanely good for Cyclone.
Jewels
Word of advice: Get whatever stats you are lacking first. These are just a guideline.
Normal Jewel Stat Priority:
Life
Melee phys with Swords/2h Weapons/Melee Damage
Attack Speed with Swords/2h Weapons
Attack Speed/Attack and Cast Speed
Physical Damage
Area Damage/Damage
Stats/resistances ONLY if you need.
Abyssal Jewel Stat Priority:
Life
Phys with Swords
Attack Speed
Phys to Attacks
Damage if you've killed recently
Unholy Might/Blind
Endgame
All of the above suggestions are helpful to help you get the most out of the content, but if you want to push your character higher and higher, you need some gear that matches the endgame. For details, please refer to the pob.
Slot Enchantments
Gloves: Commandment Of Fury (AOE Clear Speed) or Of Spite (Defensive AOE Chill).
Helm: Cyclone Damage, Earthquake Duration, Ice Crash Physical Added as Cold, Bladestorm something once they add enchants lol.
Boots: Attack and Cast Speed if You've Killed Recently (Clear Speed) or Leech if You've Killed Recently (If you're having sustain issues)
Notice
Don't do cannot leech. You will die. Elemental Reflect is the same. We're good on Phys Reflect cause Slayer.
Less recovery is also annoying, as it reduces your leech rate per second.
If you want to do a curse map, just swap your Sin's Rebirth for a Curse Immunity something.