PoE 3.10 Delirium brings a lot of interesting updates, the most exciting of which is Cluster Jewels. Cluster Jewels introduces 280 new passive skill points into the game! Ourpoe put together detailed information about all the new skill points, you can read this PoE 3.10 Delirium Cluster Jewels Guide and find the jewels you like!

About Large Cluster Jewel

Large Cluster Jewel can be socketed in the outermost sockets of the passive skill tree, and its function focuses on attack bonuses.      
Large Cluster Jewel can have 8 ~ 12 skill points, and up to 3 keystones
High item level Large Cluster Jewel can have Medium Cluster Jewel sockets, and up to 2 Medium Cluster Jewel sockets(75 item level or higher).

Large Cluster Jewel #1Axe Attacks deal 12% increased Damage with Hits and Ailments
Sword Attacks deal 12% increased Damage with Hits and Ailments Notable
Large Cluster Jewel #2Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments
Staff Attacks deal 12% increased Damage with Hits and Ailments Notable
Large Cluster Jewel #3Dagger Attacks deal 12% increased Damage with Hits and Ailments
Claw Attacks deal 12% increased Damage with Hits and Ailments Notable
Large Cluster Jewel #412% increased Damage with Bows Notable
Large Cluster Jewel #5Wand Attacks deal 12% increased Damage with Hits and Ailments Notable
Large Cluster Jewel #612% increased Damage with Two Handed Weapons Notable
Large Cluster Jewel #712% increased Attack Damage while Dual Wielding Notable
Large Cluster Jewel #812% increased Attack Damage while holding a Shield Notable
Large Cluster Jewel #910% increased Attack Damage Notable
Large Cluster Jewel #1010% increased Spell Damage Notable
Large Cluster Jewel #1110% increased Elemental Damage Notable
Large Cluster Jewel #1212% increased Physical Damage Notable
Large Cluster Jewel #1312% increased Fire Damage Notable
Large Cluster Jewel #1412% increased Lightning Damage Notable
Large Cluster Jewel #1512% increased Cold Damage Notable
Large Cluster Jewel #1612% increased Chaos Damage Notable
Large Cluster Jewel #17Minions deal 10% increased Damage

Large Cluster Jewel #1

Axe Attacks deal 12% increased Damage with Hits and Ailments      
Sword Attacks deal 12% increased Damage with Hits and Ailments Notable

Suffix: Added Small Passive Skills also grant: 1% increased Attack Speed
Suffix: Added Small Passive Skills also grant: 2% increased Attack Speed
Suffix: Added Small Passive Skills also grant: 3% increased Attack Speed
Deep Cuts15% chance to Impale Enemies on Hit with Attacks
Impales you inflict last 1 additional Hit
Vicious Skewering15% increased Effect of Impales inflicted by Hits that also inflict Bleeding
10% chance to Impale Enemies on Hit with Attacks
Attacks have 10% chance to cause Bleeding
BloodscentAttacks with Axes or Swords grant 1 Rage on Hit, no more than once every second
Run Through15% increased Physical Damage with Axes or Swords
10% chance to Impale Enemies on Hit with Axes or Swords
10% increased Impale Effect
Axe or Sword Attacks deal 15% increased Damage with Ailments
Wound Aggravation20% increased Physical Damage with Axes or Swords
Axe or Sword Attacks deal 20% increased Damage with Ailments
+10% to Physical Damage over Time Multiplier while wielding an Axe or Sword
Smite the WeakAttacks have 10% chance to Maim on Hit
40% increased Attack Damage against Maimed Enemies
Heavy Hitter30% increased Attack Damage
30% increased Damage with Ailments from Attack Skills
10% reduced Enemy Stun Threshold
20% chance to double Stun Duration
Martial Prowess20% increased Attack Damage
6% increased Attack Speed
15% increased Global Accuracy Rating
20% increased Damage with Ailments from Attack Skills
Calamitous30% increased Elemental Damage with Attack Skills
10% chance to Freeze, Shock and Ignite
15% increased Effect of Non-Damaging Ailments
Devastator20% increased Attack Damage
20% increased Damage with Ailments from Attack Skills
Enemies Killed with Attack Hits have a 15% chance to Explode, dealing a tenth of their Life as Physical Damage
Fuel the Fight8% increased Attack Speed
0.4% of Attack Damage Leeched as Mana
20% increased Damage while Leeching
Drive the Destruction0.8% of Attack Damage Leeched as Life
20% increased Maximum total Recovery per second from Life Leech
20% increased total Recovery per second from Life Leech
Feed the Fury0.4% of Attack Damage Leeched as Life
30% increased Damage while Leeching
15% increased Attack Speed while Leeching

Large Cluster Jewel #2

Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments
Staff Attacks deal 12% increased Damage with Hits and Ailments

Suffix: Added Small Passive Skills also grant: 1% increased Attack Speed
Suffix: Added Small Passive Skills also grant: 2% increased Attack Speed
Suffix: Added Small Passive Skills also grant: 3% increased Attack Speed
Deep Cuts15% chance to Impale Enemies on Hit with Attacks
Impales you inflict last 1 additional Hit
Vicious Skewering15% increased Effect of Impales inflicted by Hits that also inflict Bleeding
10% chance to Impale Enemies on Hit with Attacks
Attacks have 10% chance to cause Bleeding
OverlordGain Fortify for 6 seconds on Melee Hit with a Mace, Sceptre or Staff
30% increased Damage with Maces, Sceptres or Staves
Expansive MightMace, Sceptre or Staff Attacks deal 20% increased Damage with Hits and Ailments
While stationary, gain 10% increased Area of Effect every second, up to a maximum of 50%
Weight Advantage+20 to Strength
Mace, Sceptre or Staff Attacks deal 30% increased Damage with Hits and Ailments
4% chance to deal Double Damage while wielding a Mace, Sceptre or Staff
Smite the WeakAttacks have 10% chance to Maim on Hit
40% increased Attack Damage against Maimed Enemies
Heavy Hitter30% increased Attack Damage
30% increased Damage with Ailments from Attack Skills
10% reduced Enemy Stun Threshold
20% chance to double Stun Duration
Martial Prowess20% increased Attack Damage
6% increased Attack Speed
15% increased Global Accuracy Rating
20% increased Damage with Ailments from Attack Skills
Calamitous30% increased Elemental Damage with Attack Skills
10% chance to Freeze, Shock and Ignite
15% increased Effect of Non-Damaging Ailments
Devastator20% increased Attack Damage
20% increased Damage with Ailments from Attack Skills
Enemies Killed with Attack Hits have a 15% chance to Explode, dealing a tenth of their Life as Physical Damage
Fuel the Fight8% increased Attack Speed
0.4% of Attack Damage Leeched as Mana
20% increased Damage while Leeching
Drive the Destruction0.8% of Attack Damage Leeched as Life
20% increased Maximum total Recovery per second from Life Leech
20% increased total Recovery per second from Life Leech
Feed the Fury0.4% of Attack Damage Leeched as Life
30% increased Damage while Leeching
15% increased Attack Speed while Leeching

Large Cluster Jewel #3

Dagger Attacks deal 12% increased Damage with Hits and Ailments
Claw Attacks deal 12% increased Damage with Hits and Ailments

Suffix: Added Small Passive Skills also grant: 1% increased Attack Speed
Suffix: Added Small Passive Skills also grant: 2% increased Attack Speed
Suffix: Added Small Passive Skills also grant: 3% increased Attack Speed
Deep Cuts15% chance to Impale Enemies on Hit with Attacks
Impales you inflict last 1 additional Hit
Vicious Skewering15% increased Effect of Impales inflicted by Hits that also inflict Bleeding
10% chance to Impale Enemies on Hit with Attacks
Attacks have 10% chance to cause Bleeding
Wind-up10% chance to gain a Power Charge on Non-Critical Strike with a Claw or Dagger
+15% to Critical Strike Multiplier with Claws or Daggers
Fan of BladesAttack Skills fire an additional Projectile while wielding a Claw or Dagger
20% increased Projectile Attack Damage with Claws or Daggers
Disease Vector+10% to Damage over Time Multiplier for Poison while wielding a Claw or Dagger
Enemies Poisoned by you cannot Regenerate Life
Smite the WeakAttacks have 10% chance to Maim on Hit
40% increased Attack Damage against Maimed Enemies
Heavy Hitter30% increased Attack Damage
30% increased Damage with Ailments from Attack Skills
10% reduced Enemy Stun Threshold
20% chance to double Stun Duration
Martial Prowess20% increased Attack Damage
6% increased Attack Speed
15% increased Global Accuracy Rating
20% increased Damage with Ailments from Attack Skills
Calamitous30% increased Elemental Damage with Attack Skills
10% chance to Freeze, Shock and Ignite
15% increased Effect of Non-Damaging Ailments
Devastator20% increased Attack Damage
20% increased Damage with Ailments from Attack Skills
Enemies Killed with Attack Hits have a 15% chance to Explode, dealing a tenth of their Life as Physical Damage
Fuel the Fight8% increased Attack Speed
0.4% of Attack Damage Leeched as Mana
20% increased Damage while Leeching
Drive the Destruction0.8% of Attack Damage Leeched as Life
20% increased Maximum total Recovery per second from Life Leech
20% increased total Recovery per second from Life Leech
Feed the Fury0.4% of Attack Damage Leeched as Life
30% increased Damage while Leeching
15% increased Attack Speed while Leeching

Large Cluster Jewel #4

12% increased Damage with Bows

Suffix: Added Small Passive Skills also grant: 1% increased Attack Speed
Suffix: Added Small Passive Skills also grant: 2% increased Attack Speed
Suffix: Added Small Passive Skills also grant: 3% increased Attack Speed
Deep Cuts15% chance to Impale Enemies on Hit with Attacks
Impales you inflict last 1 additional Hit
Vicious Skewering15% increased Effect of Impales inflicted by Hits that also inflict Bleeding
10% chance to Impale Enemies on Hit with Attacks
Attacks have 10% chance to cause Bleeding
Arcing ShotArrows gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets
Arrows gain Critical Strike Chance as they travel farther, up to 100% increased Critical Strike Chance
Tempered ArrowheadsBow Skills have +10% to Damage over Time Multiplier
Bow Skills have 20% increased Skill Effect Duration
10% increased Duration of Ailments inflicted while wielding a Bow
BroadsideBow Skills have 25% increased Area of Effect
Smite the WeakAttacks have 10% chance to Maim on Hit
40% increased Attack Damage against Maimed Enemies
Heavy Hitter30% increased Attack Damage
30% increased Damage with Ailments from Attack Skills
10% reduced Enemy Stun Threshold
20% chance to double Stun Duration
Martial Prowess20% increased Attack Damage
6% increased Attack Speed
15% increased Global Accuracy Rating
20% increased Damage with Ailments from Attack Skills
Calamitous30% increased Elemental Damage with Attack Skills
10% chance to Freeze, Shock and Ignite
15% increased Effect of Non-Damaging Ailments
Devastator20% increased Attack Damage
20% increased Damage with Ailments from Attack Skills
Enemies Killed with Attack Hits have a 15% chance to Explode, dealing a tenth of their Life as Physical Damage
Fuel the Fight8% increased Attack Speed
0.4% of Attack Damage Leeched as Mana
20% increased Damage while Leeching
Drive the Destruction0.8% of Attack Damage Leeched as Life
20% increased Maximum total Recovery per second from Life Leech
20% increased total Recovery per second from Life Leech
Feed the Fury0.4% of Attack Damage Leeched as Life
30% increased Damage while Leeching
15% increased Attack Speed while Leeching

Large Cluster Jewel #5

Wand Attacks deal 12% increased Damage with Hits and Ailments

Suffix: Added Small Passive Skills also grant: 1% increased Attack Speed
Suffix: Added Small Passive Skills also grant: 2% increased Attack Speed
Suffix: Added Small Passive Skills also grant: 3% increased Attack Speed
Deep Cuts15% chance to Impale Enemies on Hit with Attacks
Impales you inflict last 1 additional Hit
Vicious Skewering15% increased Effect of Impales inflicted by Hits that also inflict Bleeding
10% chance to Impale Enemies on Hit with Attacks
Attacks have 10% chance to cause Bleeding
Explosive ForceGain 10% of Wand Physical Damage as Extra Chaos Damage
Enemies Killed with Wand Hits have a 10% chance to Explode, dealing a quarter of their Life as Chaos Damage
Opportunistic Fusilade35% increased Damage with Wands if you've dealt a Critical Strike Recently
50% increased Critical Strike Chance with Wands
Storm's HandGain 10% of Wand Physical Damage as Extra Lightning Damage
25% of Wand Physical Damage converted to Lightning Damage
Smite the WeakAttacks have 10% chance to Maim on Hit
40% increased Attack Damage against Maimed Enemies
Heavy Hitter30% increased Attack Damage
30% increased Damage with Ailments from Attack Skills
10% reduced Enemy Stun Threshold
20% chance to double Stun Duration
Martial Prowess20% increased Attack Damage
6% increased Attack Speed
15% increased Global Accuracy Rating
20% increased Damage with Ailments from Attack Skills
Calamitous30% increased Elemental Damage with Attack Skills
10% chance to Freeze, Shock and Ignite
15% increased Effect of Non-Damaging Ailments
Devastator20% increased Attack Damage
20% increased Damage with Ailments from Attack Skills
Enemies Killed with Attack Hits have a 15% chance to Explode, dealing a tenth of their Life as Physical Damage
Fuel the Fight8% increased Attack Speed
0.4% of Attack Damage Leeched as Mana
20% increased Damage while Leeching
Drive the Destruction0.8% of Attack Damage Leeched as Life
20% increased Maximum total Recovery per second from Life Leech
20% increased total Recovery per second from Life Leech
Feed the Fury0.4% of Attack Damage Leeched as Life
30% increased Damage while Leeching
15% increased Attack Speed while Leeching

Large Cluster Jewel #6

12% increased Damage with Two Handed Weapons

Suffix: Added Small Passive Skills also grant: 1% increased Attack Speed
Suffix: Added Small Passive Skills also grant: 2% increased Attack Speed
Suffix: Added Small Passive Skills also grant: 3% increased Attack Speed
Deep Cuts15% chance to Impale Enemies on Hit with Attacks
Impales you inflict last 1 additional Hit
Vicious Skewering15% increased Effect of Impales inflicted by Hits that also inflict Bleeding
10% chance to Impale Enemies on Hit with Attacks
Attacks have 10% chance to cause Bleeding
Titanic Swings15% increased Area of Effect while wielding a Two Handed Melee Weapon
20% increased Area Damage while wielding a Two Handed Melee Weapon
Battlefield Dominator15% increased Area of Effect if you've Stunned an Enemy with a Two Handed Melee Weapon Recently
Attacks with Two Handed Weapons deal 25% increased Damage with Hits and Ailments
10% reduced Enemy Stun Threshold
Martial Mastery+20 to Strength
10% increased Attack Speed with Two Handed Melee Weapons
10% increased Attack Speed if you have at least 600 Strength
Surefooted Striker8% chance to deal Double Damage if you've dealt a Critical Strike with a Two Handed Melee Weapon Recently
40% increased Critical Strike Chance with Two Handed Melee Weapons
Graceful Execution+15 to Dexterity and Intelligence
5% increased Attack Speed with Two Handed Melee Weapons
15% increased Accuracy Rating with Two Handed Melee Weapons
25% increased Critical Strike Chance with Two Handed Melee Weapons
Brutal InfamyAttacks with Two Handed Melee Weapons deal 20% increased Damage with Hits and Ailments
40% increased Damage with Hits and Ailments against Unique Enemies
Fearsome WarriorAttacks with Two Handed Melee Weapons deal 25% increased Damage with Hits and Ailments
8% increased Area of Effect
25% chance to Intimidate nearby Enemies for 4 seconds on Melee Kill
Smite the WeakAttacks have 10% chance to Maim on Hit
40% increased Attack Damage against Maimed Enemies
Heavy Hitter30% increased Attack Damage
30% increased Damage with Ailments from Attack Skills
10% reduced Enemy Stun Threshold
20% chance to double Stun Duration
Martial Prowess20% increased Attack Damage
6% increased Attack Speed
15% increased Global Accuracy Rating
20% increased Damage with Ailments from Attack Skills
Calamitous30% increased Elemental Damage with Attack Skills
10% chance to Freeze, Shock and Ignite
15% increased Effect of Non-Damaging Ailments
Devastator20% increased Attack Damage
20% increased Damage with Ailments from Attack Skills
Enemies Killed with Attack Hits have a 15% chance to Explode, dealing a tenth of their Life as Physical Damage
Fuel the Fight8% increased Attack Speed
0.4% of Attack Damage Leeched as Mana
20% increased Damage while Leeching
Drive the Destruction0.8% of Attack Damage Leeched as Life
20% increased Maximum total Recovery per second from Life Leech
20% increased total Recovery per second from Life Leech
Feed the Fury0.4% of Attack Damage Leeched as Life
30% increased Damage while Leeching
15% increased Attack Speed while Leeching

Large Cluster Jewel #7

12% increased Attack Damage while Dual Wielding

Suffix: Added Small Passive Skills also grant: 1% increased Attack Speed
Suffix: Added Small Passive Skills also grant: 2% increased Attack Speed
Suffix: Added Small Passive Skills also grant: 3% increased Attack Speed
Deep Cuts15% chance to Impale Enemies on Hit with Attacks
Impales you inflict last 1 additional Hit
Vicious Skewering15% increased Effect of Impales inflicted by Hits that also inflict Bleeding
10% chance to Impale Enemies on Hit with Attacks
Attacks have 10% chance to cause Bleeding
Combat Rhythm10% increased Attack Speed if you've Hit with your Main Hand Weapon Recently
10% increased Movement Speed if you've Hit with your Off Hand Weapon Recently
Hit and RunAttack Skills deal 20% increased Damage while Dual Wielding
4% chance to Dodge Attack or Spell Hits if you've Hit an Enemy Recently
Insatiable KillerAttack Skills deal 20% increased Damage while Dual Wielding
5% increased Attack Speed while Dual Wielding
5% chance to gain a Frenzy Charge on Kill while Dual Wielding
Mage BaneAttack Skills deal 20% increased Damage while Dual Wielding
20% chance to gain a Power Charge when you Block
+5% Chance to Block Spell Damage while Dual Wielding
Martial Momentum8% increased Attack Speed while Dual Wielding
16% increased Accuracy Rating while Dual Wielding
32% increased Damage if you've used a Travel Skill Recently
Deadly ReparteeAttack Skills deal 25% increased Damage while Dual Wielding
+5% Chance to Block Attack Damage while Dual Wielding
30% increased Attack Critical Strike Chance while Dual Wielding
Quick and Deadly60% increased Main Hand Attack Damage while wielding two different Weapon Types
30% increased Off Hand Attack Speed while wielding two different Weapon Types
Smite the WeakAttacks have 10% chance to Maim on Hit
40% increased Attack Damage against Maimed Enemies
Heavy Hitter30% increased Attack Damage
30% increased Damage with Ailments from Attack Skills
10% reduced Enemy Stun Threshold
20% chance to double Stun Duration
Martial Prowess20% increased Attack Damage
6% increased Attack Speed
15% increased Global Accuracy Rating
20% increased Damage with Ailments from Attack Skills
Calamitous30% increased Elemental Damage with Attack Skills
10% chance to Freeze, Shock and Ignite
15% increased Effect of Non-Damaging Ailments
Devastator20% increased Attack Damage
20% increased Damage with Ailments from Attack Skills
Enemies Killed with Attack Hits have a 15% chance to Explode, dealing a tenth of their Life as Physical Damage
Fuel the Fight8% increased Attack Speed
0.4% of Attack Damage Leeched as Mana
20% increased Damage while Leeching
Drive the Destruction0.8% of Attack Damage Leeched as Life
20% increased Maximum total Recovery per second from Life Leech
20% increased total Recovery per second from Life Leech
Feed the Fury0.4% of Attack Damage Leeched as Life
30% increased Damage while Leeching
15% increased Attack Speed while Leeching


Large Cluster Jewel #8

12% increased Attack Damage while holding a Shield

Suffix: Added Small Passive Skills also grant: 1% increased Attack Speed
Suffix: Added Small Passive Skills also grant: 2% increased Attack Speed
Suffix: Added Small Passive Skills also grant: 3% increased Attack Speed
Prodigious Defence+3% Chance to Block Attack Damage
3% Chance to Block Spell Damage
30% increased Attack Damage while holding a Shield
Advance GuardAttack Skills deal 30% increased Damage while holding a Shield
5% increased Movement Speed while holding a Shield
Ignore all Movement Penalties from Armour
Gladiatorial Combat2% increased Attack Damage per 75 Armour or Evasion Rating on Shield
+1% to Critical Strike Multiplier per 10 Maximum Energy Shield on Shield
Strike Leader+2% Chance to Block Attack Damage
Attack Skills deal 30% increased Damage while holding a Shield
+2 to Melee Strike Range while Holding a Shield
Gladiator's FortitudeAttack Skills deal 25% increased Damage while holding a Shield
5% increased maximum Life
Precise Retaliation+40% to Critical Strike Multiplier if you have Blocked Recently
80% increased Critical Strike Chance if you haven’t Blocked Recently
Veteran Defender+15 to all Attributes
60% increased Defences from Equipped Shield
+15% Elemental Resistances while holding a Shield
Riot Queller+4% Chance to Block Attack Damage
Enemies Taunted by you take 6% increased Damage

Large Cluster Jewel #9

10% increased Attack Damage

Suffix: Added Small Passive Skills also grant: 1% increased Attack Speed
Suffix: Added Small Passive Skills also grant: 2% increased Attack Speed
Suffix: Added Small Passive Skills also grant: 3% increased Attack Speed
Deep Cuts15% chance to Impale Enemies on Hit with Attacks
Impales you inflict last 1 additional Hit
Vicious Skewering15% increased Effect of Impales inflicted by Hits that also inflict Bleeding
10% chance to Impale Enemies on Hit with Attacks
Attacks have 10% chance to cause Bleeding
Smite the WeakAttacks have 10% chance to Maim on Hit
40% increased Attack Damage against Maimed Enemies
Heavy Hitter30% increased Attack Damage
30% increased Damage with Ailments from Attack Skills
10% reduced Enemy Stun Threshold
20% chance to double Stun Duration
Martial Prowess20% increased Attack Damage
6% increased Attack Speed
15% increased Global Accuracy Rating
20% increased Damage with Ailments from Attack Skills
Calamitous30% increased Elemental Damage with Attack Skills
10% chance to Freeze, Shock and Ignite
15% increased Effect of Non-Damaging Ailments
Devastator20% increased Attack Damage
20% increased Damage with Ailments from Attack Skills
Enemies Killed with Attack Hits have a 15% chance to Explode, dealing a tenth of their Life as Physical Damage
Fuel the Fight8% increased Attack Speed
0.4% of Attack Damage Leeched as Mana
20% increased Damage while Leeching
Drive the Destruction0.8% of Attack Damage Leeched as Life
20% increased Maximum total Recovery per second from Life Leech
20% increased total Recovery per second from Life Leech
Feed the Fury0.4% of Attack Damage Leeched as Life
30% increased Damage while Leeching
15% increased Attack Speed while Leeching

Large Cluster Jewel #10

10% increased Spell Damage

Suffix: Added Small Passive Skills also grant: 1% increased Cast Speed
Suffix: Added Small Passive Skills also grant: 2% increased Cast Speed
Suffix: Added Small Passive Skills also grant: 3% increased Cast Speed
Ancestral InspirationGain Arcane Surge when you Summon a Totem
Spells cast by Totems deal 25% increased Damage
Arcane AdeptChannelling Skills deal 20% increased Damage
5% increased Attack and Cast Speed while Channelling
Gain Arcane Surge after Channelling for 1 second
Seal MenderSkills Supported by Unleash have 30% increased Seal gain frequency
Conjured Wall25% increased Spell Damage
+6% Chance to Block Spell Damage if you've Cast a Spell Recently
Arcane Heroism10% chance to gain Arcane Surge when you Hit a Unique enemy
30% increased Effect of Arcane Surge on you
Practiced Caster20% increased Spell Damage
5% increased Cast Speed
35% chance to Avoid interruption from Stuns while Casting
Burden Projection30% increased Spell Damage
8% chance to Knock Enemies Back on Hit with Spell Damage
Thaumophage0.6% of Spell Damage Leeched as Energy Shield
20% increased Maximum total Recovery per second from Energy Shield Leech
10% chance to Hinder Enemies on Hit with Spells, with 30% reduced Movement Speed
Essence Rush0.3% of Spell Damage Leeched as Energy Shield
5% increased Attack and Cast Speed while Leeching Energy Shield
40% increased Damage while Leeching Energy Shield
Sap Psyche20% increased Spell Damage
30% increased Mana Regeneration Rate
Regenerate 1% of Energy Shield per second if you’ve Cursed an Enemy Recently
Mage Hunter20% increased Spell Damage
4% Chance to Block Spell Damage
20% chance to gain a Power Charge when you Block

Large Cluster Jewel #11

10% increased Elemental Damage

Suffix: Added Small Passive Skills also grant: 1% increased Attack and Cast Speed with Elemental Skills
Suffix: Added Small Passive Skills also grant: 2% increased Attack and Cast Speed with Elemental Skills
Suffix: Added Small Passive Skills also grant: 3% increased Attack and Cast Speed with Elemental Skills
Vengeful CommanderAnger has 30% increased Aura Effect
Hatred has 30% increased Aura Effect
Wrath has 30% increased Aura Effect
Sadist15% increased Elemental Damage if you've Chilled an Enemy Recently
25% increased Elemental Damage if you've Shocked an Enemy Recently
20% increased Elemental Damage if you've Ignited an Enemy Recently
Corrosive ElementsFire Skills have a 25% chance to apply Fire Exposure on Hit
Cold Skills have a 25% chance to apply Cold Exposure on Hit
Lightning Skills have a 25% chance to apply Lightning Exposure on Hit
15% increased Elemental Damage
Doryani's Lesson25% increased Elemental Damage
0.2% of Elemental Damage Leeched as Life
Disorienting Display25% increased Elemental Damage
10% chance to Blind nearby Enemies when you use an Elemental Skill
Prismatic Heart30% increased Elemental Damage
+10% to all Elemental Resistances
Widespread Destruction20% increased Elemental Damage
10% increased Area of Effect
Inspired Oppression10% increased Effect of Non-Damaging Ailments
20% increased Elemental Damage
30% increased Mana Regeneration Rate if you have Frozen an Enemy Recently
30% increased Mana Regeneration Rate if you have Shocked an Enemy Recently

Large Cluster Jewel #12

12% increased Physical Damage

Suffix: Added Small Passive Skills also grant: 1% increased Attack and Cast Speed with Physical Skills
Suffix: Added Small Passive Skills also grant: 2% increased Attack and Cast Speed with Physical Skills
Suffix: Added Small Passive Skills also grant: 3% increased Attack and Cast Speed with Physical Skills
Iron BreakerEnemies have -10% to Total Physical Damage Reduction against your Hits
35% increased Physical Damage
Master the Fundamentals35% increased Physical Damage
35% reduced Elemental Damage
+10% to all Elemental Resistances
Force Multiplier25% increased Physical Damage
5% chance to deal Double Damage
Furious Assault25% increased Physical Damage
8% increased Attack and Cast Speed
Grim OathGain 10% of Physical Damage as Extra Chaos Damage
Battle-Hardened35% increased Physical Damage
30% increased Evasion Rating and Armour

Large Cluster Jewel #13

12% increased Fire Damage

Suffix: Added Small Passive Skills also grant: 1% increased Attack and Cast Speed with Fire Skills
Suffix: Added Small Passive Skills also grant: 2% increased Attack and Cast Speed with Fire Skills
Suffix: Added Small Passive Skills also grant: 3% increased Attack and Cast Speed with Fire Skills
Vengeful CommanderAnger has 30% increased Aura Effect
Hatred has 30% increased Aura Effect
Wrath has 30% increased Aura Effect
Sadist15% increased Elemental Damage if you've Chilled an Enemy Recently
25% increased Elemental Damage if you've Shocked an Enemy Recently
20% increased Elemental Damage if you've Ignited an Enemy Recently
Corrosive ElementsFire Skills have a 25% chance to apply Fire Exposure on Hit
Cold Skills have a 25% chance to apply Cold Exposure on Hit
Lightning Skills have a 25% chance to apply Lightning Exposure on Hit
15% increased Elemental Damage
Doryani's Lesson25% increased Elemental Damage
0.2% of Elemental Damage Leeched as Life
Disorienting Display25% increased Elemental Damage
10% chance to Blind nearby Enemies when you use an Elemental Skill
Prismatic Heart30% increased Elemental Damage
+10% to all Elemental Resistances
Widespread Destruction20% increased Elemental Damage
10% increased Area of Effect
Master of FireNearby Enemies have Fire Exposure
Smoking Remains35% increased Fire Damage
10% chance to create a Smoke Cloud on Kill
Cremator30% increased Fire Damage
Ignited Enemies you hit are destroyed on Kill
Burning Bright+8% to Fire Damage over Time Multiplier
20% increased Fire Damage
8% increased Area of Effect


Large Cluster Jewel #14

12% increased Lightning Damage

Suffix: Added Small Passive Skills also grant: 1% increased Attack and Cast Speed with Lightning Skills
Suffix: Added Small Passive Skills also grant: 2% increased Attack and Cast Speed with Lightning Skills
Suffix: Added Small Passive Skills also grant: 3% increased Attack and Cast Speed with Lightning Skills
Vengeful CommanderAnger has 30% increased Aura Effect
Hatred has 30% increased Aura Effect
Wrath has 30% increased Aura Effect
Sadist15% increased Elemental Damage if you've Chilled an Enemy Recently
25% increased Elemental Damage if you've Shocked an Enemy Recently
20% increased Elemental Damage if you've Ignited an Enemy Recently
Corrosive ElementsFire Skills have a 25% chance to apply Fire Exposure on Hit
Cold Skills have a 25% chance to apply Cold Exposure on Hit
Lightning Skills have a 25% chance to apply Lightning Exposure on Hit
15% increased Elemental Damage
Doryani's Lesson25% increased Elemental Damage
0.2% of Elemental Damage Leeched as Life
Disorienting Display25% increased Elemental Damage
10% chance to Blind nearby Enemies when you use an Elemental Skill
Prismatic Heart30% increased Elemental Damage
+10% to all Elemental Resistances
Widespread Destruction20% increased Elemental Damage
10% increased Area of Effect
SnowstormGain 10% of Lightning Damage as Extra Cold Damage against Chilled Enemies
Storm DrinkerDamage Penetrates 8% Lightning Resistance
0.5% of Lightning Damage Leeched as Energy Shield
Paralysis30% increased Lightning Damage
Lightning Skills have 10% reduced Enemy Stun Threshold
10% chance to double Stun Duration
SuperchargeLightning Damage with Non-Critical Strikes is Lucky
Inspired Oppression10% increased Effect of Non-Damaging Ailments
20% increased Elemental Damage
30% increased Mana Regeneration Rate if you have Frozen an Enemy Recently
30% increased Mana Regeneration Rate if you have Shocked an Enemy Recently
Thunderstruck20% increased Lightning Damage
30% increased Critical Strike Chance
Your Critical Strikes Knock Back Shocked Enemies
Stormrider10% chance to gain a Power Charge when you Shock a Chilled Enemy
25% increased Cold Damage with Hits against Shocked Enemies
25% increased Lightning Damage with Hits against Chilled Enemies
Overshock30% increased Lightning Damage
30% increased Effect of Shock
Your Shocks can increase Damage taken by up to a maximum of 60%
Scintillating Idea20% increased maximum Mana
Damage Penetrates 5% Lightning Resistance

Large Cluster Jewel #15

12% increased Cold Damage

Suffix: Added Small Passive Skills also grant: 1% increased Attack and Cast Speed with Cold Skills
Suffix: Added Small Passive Skills also grant: 2% increased Attack and Cast Speed with Cold Skills
Suffix: Added Small Passive Skills also grant: 3% increased Attack and Cast Speed with Cold Skills
Vengeful CommanderAnger has 30% increased Aura Effect
Hatred has 30% increased Aura Effect
Wrath has 30% increased Aura Effect
Sadist15% increased Elemental Damage if you've Chilled an Enemy Recently
25% increased Elemental Damage if you've Shocked an Enemy Recently
20% increased Elemental Damage if you've Ignited an Enemy Recently
Corrosive ElementsFire Skills have a 25% chance to apply Fire Exposure on Hit
Cold Skills have a 25% chance to apply Cold Exposure on Hit
Lightning Skills have a 25% chance to apply Lightning Exposure on Hit
15% increased Elemental Damage
Doryani's Lesson25% increased Elemental Damage
0.2% of Elemental Damage Leeched as Life
Disorienting Display25% increased Elemental Damage
10% chance to Blind nearby Enemies when you use an Elemental Skill
Prismatic Heart30% increased Elemental Damage
+10% to all Elemental Resistances
Widespread Destruction20% increased Elemental Damage
10% increased Area of Effect
SnowstormGain 10% of Lightning Damage as Extra Cold Damage against Chilled Enemies
Blanketed SnowDamage Penetrates 10% Cold Resistance against Chilled Enemies
Cold to the Core1% increased Cold Damage per 25 Strength
1% increased Cold Damage per 25 Dexterity
1% increased Cold Damage per 25 Intelligence
Cold-Blooded Killer20% increased Cold Damage
Recover 2% of Life on Kill
Inspired Oppression10% increased Effect of Non-Damaging Ailments
20% increased Elemental Damage
30% increased Mana Regeneration Rate if you have Frozen an Enemy Recently
30% increased Mana Regeneration Rate if you have Shocked an Enemy Recently
Deep Chill+10% to Cold Damage over Time Multiplier
30% increased Effect of Chill
Blast-Freeze20% increased Cold Damage
Freezes you inflict spread to other Enemies within a Radius of 12
Stormrider10% chance to gain a Power Charge when you Shock a Chilled Enemy
25% increased Cold Damage with Hits against Shocked Enemies
25% increased Lightning Damage with Hits against Chilled Enemies

Large Cluster Jewel #16

12% increased Chaos Damage

Suffix: Added Small Passive Skills also grant: 1% increased Attack and Cast Speed with Chaos Skills
Suffix: Added Small Passive Skills also grant: 2% increased Attack and Cast Speed with Chaos Skills
Suffix: Added Small Passive Skills also grant: 3% increased Attack and Cast Speed with Chaos Skills
Grim OathGain 10% of Physical Damage as Extra Chaos Damage
Overwhelming Malice10% chance to gain Unholy Might for 4 seconds on Critical Strike
Touch of CrueltyChaos Skills have 10% chance to Hinder Enemies on Hit, with 30% reduced Movement Speed
Enemies Hindered by you take 10% increased Chaos Damage
Unwaveringly Evil30% increased Chaos Damage
Chaos Skills ignore interruption from Stuns
Unspeakable GiftsEnemies you Kill have a 10% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
Dark Ideation2% increased Chaos Damage per 100 maximum Mana, up to a maximum of 80%
Unholy Grace30% increased Chaos Damage
10% increased Attack and Cast Speed
Wicked Pall35% increased Chaos Damage
20% increased Skill Effect Duration

Large Cluster Jewel #17

Minions deal 10% increased Damage

Suffix: Added Small Passive Skills also grant: Minions have 1% increased Attack and Cast Speed
Suffix: Added Small Passive Skills also grant: Minions have 2% increased Attack and Cast Speed
Suffix: Added Small Passive Skills also grant: Minions have 3% increased Attack and Cast Speed
RenewalMinions have 10% chance to deal Double Damage while they are on Full Life
Minions Regenerate 1% of Life per second
Raze and PillageMinions gain 6% of Physical Damage as Extra Fire Damage
Minions have 20% chance to Ignite
Minions deal 20% increased Damage against Ignited Enemies
Rotten ClawsMinions have a 20% chance to Impale on Hit with Attacks
Call to the SlaughterMinions deal 15% increased Damage
Minions created Recently have 30% increased Movement Speed
Minions created Recently have 10% increased Attack and Cast Speed
Skeletal AtrophySummoned Skeletons have 30% of Physical Damage Converted to Chaos Damage
Summoned Skeletons have 10% chance to Wither Enemies for 2 seconds on Hit
Vicious BiteRaised Spectres, Raised Zombies, and Summoned Skeletons have +50% to Critical Strike Multiplier
Minions have 50% increased Critical Strike Chance
Primordial Bond10% increased Damage per Summoned Golem
40% increased Effect of Buffs granted by your Golems
Golems have 25% increased Maximum Life
Feasting FiendsMinions have 10% increased maximum Life
Minions deal 10% increased Damage
Minions Leech 0.4% of Damage as Life


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